4. Entering a 3D Coordinate – SketchUp can move your entities to exact (using [x, y, z ]) or relative (using <x, y, z >) coordinates in 3D space. Type it in and you will see it in The Measurements Toolbar at the bottom right corner of the SketchUp window.
It allows you to span membrane-like surfaces between any kind of edges* in closed loop and then… BLOW THEM UP !!!
*some restrictions apply: Lines can not overlap!
There are 6 buttons in a toolbar:
Skin – allow you to create a surface (look below how).
X/Y – allows you to stress the surface between X or Y direction.
Bub – allows you to blow up a surface in both directions.
Play – allow you to resume modification process after Stop.
Stop – allow you to stop live modification process.
Help – it’s a link to a developer website.
I created small tutorial explaining how to create a surface:
and an explanation what impact have X/Y Ratio on the membrane:
It’s definitely an inexhaustible source of ideas for creative people. Moreover after you create a structure, after you play with it, you can modify it with other Sketchup tools and plugins and still be able again to blow it or tense it up!
Here you can see how behaves a previous surface after inflating it, moving half of it and deleting some faces:
TIP: You can blow up a surface using ether positive (+) or negative (-) values. Positive values will blow up a surface from a back side of faces. Negative from it front side. What will happened when reverse normals only on a part of a created surface?
Procedure is simple. Create a copy of an object and after that type a multiplier value to create additional multiple copies after the copy or a a divisor value to create additional objects between the copy and the original object.
For example, typing in 2x (or *2) will create one additional copy (or 2 copies total, the one you manually copied plus one you automatically copied using this step) instead of just one.
For example, typing 5/ (or /5) will create five copies evenly distributed between the original and the first copy. You can enter distances and multipliers until you perform another operation.
This is the trick.
Here is a nice tutorial presenting how to create a screw with a use of this trick.
Are you missing that option in Sketchup – Isolate Selection. You can hide something but not the rest of the model. So good news. There is a simple plugin which adds another position in right-click menu.